roseboy64
Cricket Web Content Updater
I agree.Blewy said:Finally, someone makes a sensible post
I agree.Blewy said:Finally, someone makes a sensible post
lol im sorry kennyKennyD said:Ahhhh me = 14.10!!!
Why are your results always just a little better than mine! lol!
Without captains and team members, there's no teams and thus no sim at all.Mr Mxyzptlk said:Because it's unnecessary and does nothing to affect the sim? True. Here's an idea Marc: let's give up the idea of captains, and team members at that. Neither classifications affect the sim in any way.
Robertinho said:Found this on Pratyush's desk...
And without coaches the sporting teams would suck a great deal.marc71178 said:Without captains and team members, there's no teams and thus no sim at all.
So the whole previous time has been useless has it, when there was no coach?Travis_Teh said:And without coaches the sporting teams would suck a great deal.
Your initial point was ********, get over it.
Why are captains needed to have a team? Why is player interactivity needed to have a simulation? WCC doesn't have player interactivity. What does a captain do anyway?marc71178 said:Without captains and team members, there's no teams and thus no sim at all.
Only level, I think 11 and above go past .10. The starting speed is 8km/h, and with each level, the speed goes up by 0.5km/h meaning at 10.0 the speed is 13km/h. Each level also lasts for 1 minute each, so the speed of the running determines how many intervals in a level. So, if someone wants to do the maths, tell us at what level do the intervals begin to go over .10Robertinho said:Hmm, Pratyush, you do realise that each level can go past .10? And that a 13 isn't that remarkably fit, especially for pacemen?