I guess I've always been in favour of some form of earpiece - maybe one for the fielding captain, and one for one of the batsmen. This would sort the one problem. The objections to such an idea are, frankly, nothing short of ridiculous - a message can get sent out anyway. Why on Earth anyone wants to force this to be done in a time-wasting way is completely beyond me.It is not only the fast bowler thing though, it also to do with greater amount of tactically stops to relay messages from the captain/coach then before. Also there more drinks breaks in general, as players are told they need to re-hydrate more then just the once an hour mantory drinks break. If they want to stop it from turning into a joke then they need to clamp down on these other things.
But the hard thing is it is not only bowlers that are slowing down the over rates. Batting team slow it down as well, with regular tactical stops for glove changes and drinks. So you can't just punish the bowling teams for slow over rates.
The "penalty" column is already there of course - I'd simply be in favour of adding an over-rate stipulation to those already there (such as hitting clothing, ball being tampered with, etc.).Add an extra column in the "extras" column - over rate penalty.
Just a note here (well, two TBH) - the extra half-hour is only available on the fourth and third (or very occasionally second) day, not the fifth - no extra time can ever be added to the game in order to get a result.Perhaps apt penalties in relation to the match without going as boldly as run deductions are the key. For example, you have to wait for longer to take the new ball and/or do not have access to the extra half an hour at the end of a Test match to bowl the opposition out or get a total. And perhaps you have to make up the overs which you have lost in your last innings whilst batting before being offered bad light.
These are not specific suggestions but examples as to the small detrimental penalties that slow over rate teams should have.
Excuse my ignorance.Just a note here (well, two TBH) - the extra half-hour is only available on the fourth and third (or very occasionally second) day, not the fifth - no extra time can ever be added to the game in order to get a result.
I disagree, rain affected draws are a part of cricket. The injustices, the race against the clouds are all a major part of a tense Test match. Of course, the side affect is the game where only one innings is batted, but it is all a part of cricket in my opinion.I've always hated the rain-affected draw, it's a total denial of justice.
That becomes a problem when you're in Pakistan and Sri Lanka, and there just isn't enough light in the day.Just make sessions 2 1/2 hours long. I'm sure the public wouldn't have a problem with it.
You may be right on that one.Well, it is at the moment. But I honestly believe - like the bad Umpiring decision, which is undoubtedly and always has been part of the game - that if we got rid of it, we'd not miss it, and within a decade or so we'd be thinking... "how on EARTH did we ever let rain interfere with results?!"
There's been for at least a couple of years now a thought to alleviate that problem by making 6 days with reduced over-per-day requirements the standard.That becomes a problem when you're in Pakistan and Sri Lanka, and there just isn't enough light in the day.
Nah, ads don't really matter to Sky - they could do without 'em. (And do in movies)Slow over rates are probably down to slow change-overs - this means that Sky can cram adverts in between overs.
Vested interests mean that nothing will ever be done about it.