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ICC Sim League VI

cnerd123

likes this
Bumrah GOAT number 11 innings. Scored 29 runs out of the 43 run final wicket partnership. He outscored Sehwag lmao.
 

Shri

Mr. Glass
Epic. I so want to drop Yuvraj but my squad doesn't have another bat who can come in for him. Can I choose someone not in the squad? :(
 

Shri

Mr. Glass
Their main bowlers had probably bowled out and he likely feasted on the part timers. he's a spin specialist in the game so he might have smashed Warne around for a bit in addition to Watson. :laugh:
 

kingkallis

International Coach
Team for Final:

Martin Guptill
Brendon McCullum +
Kane Williamson (c)
Ross Taylor
Stephen Fleming
Roger Twose
Chris Cairns (4)
Jacob Oram (3)
Daniel Vettori (5)
Shane Bond (1)
Trent Boult (2)

Geoff Allott
Matt Henry
Corey Anderson
Nathan Astle

Good luck both teams.
 

jimmy101

Cricketer Of The Year
Well done KK. After looking like you were on the brink of elimination you have steered NZ to their ultimate ambition. You can add ICC Sim League VI champion to your sig ;-)

And well played Shri. Who would have thought Iyer & Bumrah would have lit up the tournament with the bat?
 

jimmy101

Cricketer Of The Year
The future of ICC Sim League

Recently I have gotten my hands on what is known as a cheatengine file for CC '18, which allows me to spy on the game and get access to things like player ability ratings. So effectively I can look up any player in the game, past or present, and see their numerical abilities. However, I still can't edit the players in the game to the extent I could when I was running the old 2013 version of the game. What I want to know is, if I were to run a future edition of the sim league, would people wanna go with vanilla CC '18, or a customizable version of CC' 13, now that I have to access to all of the players' ratings?

Personally, I can't really notice any difference between the CC '18 match engine and the CC '13 engine, or at least that's how it seems when you sim the games rather than actually playing them.

Thoughts?
 

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