This is the only submission I am still willing to consider on this matter. My only concern is that if a large percentage of players were to turn down their offers, the draft would be rendered practically useless - and there is still the potential for a super-group to organise and conspire to bypass the draft. Can anyone think of any way to remedy this?
I think in general you will find most people will accept any offer as they just want to play. It would only be a handful of people that might want to play with certain people. The other group that will reject the initial offer is guys that are in specialist positions like keeper, all rounders and spinners. For example if a side already had 2-3 spinners, but another side had only 1, you might reject the initial offer and try and join the other team.
With the lack of variety in sign ups, I would be very surprised if sides during the initial set up before super teams. Everyone base stats are pretty much all the same going off the sign ups.
The only issue you mentioned earlier in the thread is sides potentially stacking themselves up too many batsmen and bowlers. That would be easy to fix by having a limit on the types of players in each side. For example for squads of 16 you could have:
- Top Order (100 RT): Min 2, Max 3
- Middle Order (Specialist Batsmen - Below 100): Min 2, Max 3
- Keeper: Min 1, Max 2
- All Rounders: Min 2, Max 4
- Spinners (incl AR): Min 2, Max 3
- Fast Bowlers (incl AR): Min 3, Max 5
Just suggest you can do whatever you deem is required to get it up and running.