Early impressions are that it's an improvement on 2006: I like that form fluctuates, the GUI is better and the pitch preparation is nice.
A couple of early problems noticed
1. If you sort players by one stat, change the view to another (e.g. sort by age, then view batting ability without resorting), when you view a player from the list and go back, the list is resorted by the batting ability rather than returning to the original order. Just a little annoying having to resort every time.
2. I had a CTD - clicked on the team I was next playing at home to look at their squad, then tried to go back to my squad page, and CTD.
A couple of suggestions
1. Can we have a bit of a longer pause at the end of each over when bowling to make it easier to pause the game to make a bowling change?
2. When choosing next batsman, could we check our player stats from the list rather than having to select someone? It would be useful when getting to know your squad, especially in 1D games for strike rate, etc...
3. More variation in batting abilities against spin and pace would be good - this would lead to batsmen being much more at risk/suited to certain pitches and bowlers.
And a couple of questions:
Is there a player development model - i.e. is it worth picking up a young 40 rated fast bowler in the hope that he will eventually get to world class level, or will he always be rated 40?
Nice to see form changing: will it change if players don't play? In other words, if a player is out of form, will he slowly recover form if he doesn't play 1st XI, or is the only way for him to get better to gut it out in the 1st team? I really hope that it's the former, but that the latter would speed up any upturn if he plays well...
Overall it looks nice, and it's good to see a v2 of this game - still showing a lot of promise.