I guess we have reached a general consensus in this thread already about running the sim with non-adjusted (or, real) averages.I haven't finished with all the players yet (currently about halfway through round 4), but WG Grace's adjusted average for the sim I will be running is 47.02 and Rhodes' is 35.20 so it's not all that bad. However no amount of adjustment can make Peel, Ambrose, Donald, Tyson anything other than a pretty dodgy looking tail.![]()
No, we haven't.I guess we have reached a general consensus in this thread already about running the sim with non-adjusted (or, real) averages.
And someone called us LADIES for advocating 12 roundsNo, we haven't.pskov's idea is an excellent one.
so we are doing 12 rounds then?No, we haven't.pskov's idea is an excellent one.
+1. Lets keep things as it is, and play!I guess we have reached a general consensus in this thread already about running the sim with non-adjusted (or, real) averages.
adjusted averages won't work for one particular era alone though.. If you are gonna adjust, come up wtih a formula and fit it across every player in every team here...Haha, its simple. The people with only bowlers from the A-hole era, and no batsmen from that era would obviously prefer a sim with non-adjusted averages. The people with only batsmen from the A-hole era, and no bowlers from that era would prefer adjusted averages. The people with both batsmen and bowlers from that era, and the people with no people from that era could go either way. The only fair solution is to run a sim with adjusted averages. It compensates for all factors, including those unhappy about having to make multiple picks from that era.
that is silly coz the amount of cricket played between eras is vastly different as well...Adjusting averages is a good Idea Certainly.
Or otherwise batsmen who bowled just few overs can have a good average too and also with different Era's different bowlers and batsmen have too good or too bad averages due to the era.
Isn't that what pskov's doing already?adjusted averages won't work for one particular era alone though.. If you are gonna adjust, come up wtih a formula and fit it across every player in every team here...
How does adjusted averages address the problem I highlighted in bold? For example, Mark Boucher averages 6 with the ball. If someone uses him as a bowler in his team, what'll be Boucher's adjusted bowling average? 6.231?Adjusting averages is a good Idea Certainly.
Or otherwise batsmen who bowled just few overs can have a good average too and also with different Era's different bowlers and batsmen have too good or too bad averages due to the era.
And what adjustments are going to be made for the fact that (for example) Gavaskar and Richards played in the same era. Gavaskar had to face Marshall, Garner, Holding, Roberts and Richards had to face none of them? Are we adjusting for opponrnts also? That might take more time and calculation, but will be more logical.The adjusted averages are a solution to the issue of certain eras being too bowler friendly, and certain eras being too batsman friendly, and the players' statistics being a reflection of that and unduly influencing the simulated matches. They are not intended to be a solution to the part timers issue. That is an issue for the sim software itself to tackle, adn I believe it does that by taking into account the overs bowled per match statistic. It's something that we will be confronted with whether or not we go for adjusted averages.
didn't know that.. still think touching upon what is already present is only gonna be like opening a can of worms.. We did the test draft of Marc with no adjusted averages and it went just fine...Isn't that what pskov's doing already?
Depends on what Forumla Pskov is using.How does adjusted averages address the problem I highlighted in bold? For example, Mark Boucher averages 6 with the ball. If someone uses him as a bowler in his team, what'll be Boucher's adjusted bowling average? 6.231?
Joe doesn't like the idea so it wont happen.Guys, I am in the favor of 12 picks and the 12th one replace any one prior pick.
Or you may go with 12 players as well and select a playing XI for the Sim...
Adjusting averages may not satisfy everyone but Round 12 surely will help!
AWTA.It would require a very very hard minded individual to be willing to work it out, and the reward to effort ratio wouldn't make it worthwhile. Again, that is an issue that'll persist even in a sim with non-adjusted averages, and is therefore not an argument against going with a sim with adjusted averages. Next, you'll be asking to factor in pitch conditions for each and every match played by the player, the support he had, the context of the matches played by him etc etc. We're being provided with an opportunity to run with a sim method that is superior to just simming with on-paper averages, and we should really shouldn't be wasting our breath arguing against it by nit picking.