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Finding a balance

chaminda_00

Hall of Fame Member
Good work Loony Bob i can see that u put allot of work into ur suggestion. There was a few things about ur suggestion that think should be addressed:
1: Batting Ave should start on 3, is their anyone in the world that averages 0 in cricket. Even in the worst batsmen can average 3.
2: Rokies shouldn't be able to have batting averages above 39 and bowling averages below 25. The whole point of something like this is so players aren't superstars when they sign up.
3: There also should be a limit and how high ur rating/averages can get, no bowler should have an average below 20, batting averages higher then 50 and fielding ratings above 45. Once u reach these limits u can improve the other areas of ur game only.
4: i like the idea of experience pts for each season someone play, but i also think their should be performance pts for players that play for the CW XI.
 

Travis_Teh

International Regular
chaminda_00 said:
Good work Loony Bob i can see that u put allot of work into ur suggestion. There was a few things about ur suggestion that think should be addressed:
1: Batting Ave should start on 3, is their anyone in the world that averages 0 in cricket. Even in the worst batsmen can average 3.
2: Rokies shouldn't be able to have batting averages above 39 and bowling averages below 25. The whole point of something like this is so players aren't superstars when they sign up.
3: There also should be a limit and how high ur rating/averages can get, no bowler should have an average below 20, batting averages higher then 50 and fielding ratings above 45. Once u reach these limits u can improve the other areas of ur game only.
4: i like the idea of experience pts for each season someone play, but i also think their should be performance pts for players that play for the CW XI.

Haha, Demeza averaged 1.5 with the bat this season. It is very possible to be below 3 imo ;)
 

Loony BoB

International Captain
chaminda_00 said:
Good work Loony Bob i can see that u put allot of work into ur suggestion. There was a few things about ur suggestion that think should be addressed:
1: Batting Ave should start on 3, is their anyone in the world that averages 0 in cricket. Even in the worst batsmen can average 3.
Tell that to TJ Demeza. :)
2: Rokies shouldn't be able to have batting averages above 39 and bowling averages below 25. The whole point of something like this is so players aren't superstars when they sign up.
The only way they'd be able to have such averages is by becoming a liability in other areas. I find this quite acceptable. We still want to give rookies a good chance of doing well for their sides or else we'll be discouraging people from playing at all.
3: There also should be a limit and how high ur rating/averages can get, no bowler should have an average below 20, batting averages higher then 50 and fielding ratings above 45. Once u reach these limits u can improve the other areas of ur game only.
What? That's just... weird. You can't stop averages from increasing and/or decreasing over time. To say that averages can't change beyond those points (apart from fielding rating, as that's literally a limited rating system) is like saying you can't hit a single run if your batting average is 50. Any run, should you finish not out, would be increasing your average so... well, yeah. I can't agree with this bit in any way at all. If the sim favours you and you have good luck with it, then so be it.
4: i like the idea of experience pts for each season someone play, but i also think their should be performance pts for players that play for the CW XI.
I don't know how domestic and international statistics affect each other or if they affect each other at all, so I'd have to know that before saying anything on the matter.
 

chaminda_00

Hall of Fame Member
Hmm i try to upload this image which explains my suggestion i'll see if it works

Ok it works i made on mistake, for performance pts it is 3 per international series.

im summary it allows new players to have a max of 39 Fielding Average, 39 batting average, 25 batting average. i think this is ok as u can improve it over time.

You still have 20 points avaible at the start but u can only improve each area by 12. This allows u to have more all rounders and allow players to put more ratings into fielding.

Player start with rating of 3 for fielding and batting and 61 for bowling.

The reason why i said their should be a limit on how much a player can improve his ratings is so u don't have Bradmanespe batsmen and bowling who average under 20. Once they reach these limits they can improve othet areas of their game.
 

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Loony BoB

International Captain
Ah, but we're trying to have less all rounders. :p

It's notable that I started this sim with an average of 38 and I averaged 19 in OD and less in FC this season. So don't think that 39 is something that is generous in any sort of way. Allowing higher batting averages is fine, in my opinion, provided the players don't have bowling talent and don't have extreme fielding capabilities.
 
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chaminda_00

Hall of Fame Member
Loony BoB said:
Ah, but we're trying to have less all rounders. :p
Yeah i know but u need some, with the other system u put up it is really hard to find stats that are good enough to be an all rounder at all, atleast with this you still have some all rounders.

Ok i made a change to the pervious model, in this bowlers start at 50 and for each rating they decrease by 2 runs. This would mean that 12 ratings would equal 26. What do u think.

EDIT: ok i can't upload it for some reason here the changes by hand
12 = 26
11 = 28
10 = 30
9 = 32
8 = 34
7 = 36
6 = 38
5 = 40
.
.
.
0 = 50
etc
 
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chaminda_00

Hall of Fame Member
Loony BoB said:
Ah, but we're trying to have less all rounders. :p

It's notable that I started this sim with an average of 38 and I averaged 19 in OD and less in FC this season. So don't think that 39 is something that is generous in any sort of way. Allowing higher batting averages is fine, in my opinion, provided the players don't have bowling talent and don't have extreme fielding capabilities.
I get what ur saying about batting but bowling is compelety different story, if u allow guys to continuely improve their bowling average they will end up with an average of 10 or something. That why u need limitations, also i don't think u can let people end up with batting averages of 99, there also need to be some limitaions.
 

Loony BoB

International Captain
Oh, wait, do you mean improving by huge amounts using experience points? If so, then I agree. I thought you mean just improving by playing games.
 

chaminda_00

Hall of Fame Member
Loony BoB said:
Oh, wait, do you mean improving by huge amounts using experience points? If so, then I agree. I thought you mean just improving by playing games.
Yep by experience and performance pts where what i was talking about.

also in the edited spredsheet that i couldn't upload i changed the Experience Pts to 2 per season. Reason being is that if it was 3 then a batsmen could improve his batting from 39 to 48 in one season, or a bowler could change it from 26 to 20. With having only 2 pts per season u aleast have to play a couple seasons to get the best stats possible. Hope u can understand what i wrote.
 

Loony BoB

International Captain
chaminda_00 said:
Yep by experience and performance pts where what i was talking about.

also in the edited spredsheet that i couldn't upload i changed the Experience Pts to 2 per season. Reason being is that if it was 3 then a batsmen could improve his batting from 39 to 48 in one season, or a bowler could change it from 26 to 20. With having only 2 pts per season u aleast have to play a couple seasons to get the best stats possible. Hope u can understand what i wrote.
Experience points could possibly count for less than starting points (ie, just 1/2 runs for batting or something). The experience points issue is the one I haven't looked into enough because it really is a complex area, what with trying to give experienced players an advantage without making players like Cloete becoming Gods. :p
 

chaminda_00

Hall of Fame Member
Loony BoB said:
Experience points could possibly count for less than starting points (ie, just 1/2 runs for batting or something). The experience points issue is the one I haven't looked into enough because it really is a complex area, what with trying to give experienced players an advantage without making players like Cloete becoming Gods. :p
That is why u need limitations on how much a players stats can improve, so people don't become gods. My suggestion is that 15 is the highest rating, this would give a batsmen an average of 48, a bowler an average of 20 and a keeper an rating of 48.
 

Loony BoB

International Captain
How about the following...

First & Second season give 2 points.
All other seasons give 1 point.

A batting point is worth 2 runs added to your batting average.
A bowling point is worth 1 run taken off your bowling average.
A fielding point is worth 3 points in the fielding rating system (since it only works in multiples of 3 anyway).

If your batting average is above 50, you can not use your point to improve your batting.
If your bowling average is below 22, you can not use your point to improve your bowling.
If your fielding rating is 45, you can not use your point to improve your fielding.

Possibly also include this...

If your batting average is below 15, 1 point is worth 3 runs added to your batting average.
If your bowling average is above 50, 1 point is worth 3 runs removed from your bowling average.
If your fielding rating is below 12, that's your own damned fault! :D

Everyone's thoughts would be very welcome.
 
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marc71178

Eyes not spreadsheets
chaminda_00 said:
Yeah i know but u need some, with the other system u put up it is really hard to find stats that are good enough to be an all rounder at all, atleast with this you still have some all rounders.
There are loads though, that is the problem!
 

marc71178

Eyes not spreadsheets
I must say the idea of experience doesn't appeal to me that much.

Players stats already evolve over time as it is!
 

marc71178

Eyes not spreadsheets
Which is fair enough IMO.

I don't think an addition is the way to go unless it's patently obvious that the game is being dominated by the older players.

Why should we keep boosting everyone's stats?
 

Loony BoB

International Captain
marc71178 said:
Which is fair enough IMO.

I don't think an addition is the way to go unless it's patently obvious that the game is being dominated by the older players.

Why should we keep boosting everyone's stats?
The experience points would benefit those who have been here for a long time, not those who have been here for a short time. It would be put in place should the newer players be dominating the game - something you've been complaining about for quite some time, I think?
 

age_master

Hall of Fame Member
chaminda_00 said:
Yeah i know but u need some, with the other system u put up it is really hard to find stats that are good enough to be an all rounder at all, atleast with this you still have some all rounders.
if you want to be an all rounder you pick some slightly stronger battikng or bowling stats and work on the other over time.
 

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