NZTailender
I can't believe I ate the whole thing
1. T90. A maximum 4 day test format where each team gets a maximum of 90 overs x 2 to make their runs. So a team that's 5 down in the 70th would need to accelerate to make as many runs in the last 20, complicated by the new ball at the 80th (though maybe brought forward to the 70th to keep things spicy). Bowlers get a maximum of 20 overs.
2. Test XXII. Rather than fielding 11 players, you get 22, an XI for each innings that can play in either order i.e. the XI that bats doesn't have to bowl/field straight away after their innings is completed. Do you play no spinners in XI #1 but 3 in XI #2 as you expect the pitch to deteriorate later on? Strategy would be interesting. Also a lot fairer to fringe players, letting everyone get a go which is just nice imo.
3. Depth based boundaries for dingers. T20s are enticing because of the six boshing factor and big dingers. An artificial boundary beyond the boundary should be implemented using space mapping technology so that when a batsmen puts one deep into the stands they get a run multiplier to increase their score, encouraging bigger hits which are more entertaining, that could also see a side quickly dig themselves out of trouble with a shot for 23 runs.
2. Test XXII. Rather than fielding 11 players, you get 22, an XI for each innings that can play in either order i.e. the XI that bats doesn't have to bowl/field straight away after their innings is completed. Do you play no spinners in XI #1 but 3 in XI #2 as you expect the pitch to deteriorate later on? Strategy would be interesting. Also a lot fairer to fringe players, letting everyone get a go which is just nice imo.
3. Depth based boundaries for dingers. T20s are enticing because of the six boshing factor and big dingers. An artificial boundary beyond the boundary should be implemented using space mapping technology so that when a batsmen puts one deep into the stands they get a run multiplier to increase their score, encouraging bigger hits which are more entertaining, that could also see a side quickly dig themselves out of trouble with a shot for 23 runs.