Player Talents
Player talents are specific characteristics a player possesses that can make them perform better than normal in certain situations. All players in FTP are given one or two talents. Talents are designed to add a little more variety to your players, and to add another strategic aspect to the game.
Talents can be classified into two main categories, passive talents and triggered talents.
Passive talents are skills that are thought to be always in effect. For example, a player with the talent Skilled(Batting) will receive a bonus to his batting ability during the entirety of his innings.
Passive Talents
Skilled (Batting) Receives a bonus to batting skill during matches.
Skilled (Bowling) Receives a bonus to bowling skill during matches.
Skilled (Keeping) Receives a bonus to keeping skill during matches.
Skilled (Technique) Receives a bonus to technique skill during matches.
Skilled (Power) Receives a bonus to power skill during matches.
Gifted (Batting) Trains in batting faster than normal.
Gifted (Endurance) Trains in endurance faster than normal.
Gifted (Technique) Trains in technique faster than normal.
Gifted (Bowling) Trains in bowling faster than normal.
Gifted (Power) Trains in power faster than normal.
Gifted (Keeping) Trains in keeping faster than normal.
Gifted (Fielding) Trains in fielding faster than normal.
Prodigy Trains faster in all skills while in the youth squad.
Natural Leader Receives a bonus to captaincy skill during matches.
Sturdy Recovers from fatigue faster than normal.
Opener Performs better than normal when batting at the start of an innings.
Finisher Performs better than normal when batting at the end of an innings.
Spin Specialist Performs better than normal when batting against spin bowlers.
Seam Specialist Performs better than normal when batting against seam bowlers.
New Ball Bowler Performs better than normal when bowling at the start of an innings.
Old Ball Bowler Performs better than normal when bowling at the end of an innings.
Safe Hands Receives a bonus to any fielding related skill check during a match.
Triggered talents are special skills that have a small chance of occurring, or 'triggering', during a delivery. For example, a player with the Yorker talent can occassionally bowl an almost unplayable yorker that has a much higher chance than normal of dismissing a batsman.
Triggered Talents
Wrongun Particularly skilled at bowling a wrongun, which is delivery bowled by a wrist spinner that spins in the opposite direction compared to the bowler's stock delivery.
Flipper Particularly skilled at bowling a flipper, which is delivery bowled by a wrist spinner that is faster than normal and skids straight on.
Slower Ball Particularly skilled at bowling a disguised slower ball. All bowler types can have this talent.
Swing Particularly skilled at swing bowling. Fast, fast medium and medium pace bowlers can have this talent.
Bouncer Particularly skilled at bowling a faster and well directed bouncer. Fast, fast medium and medium pace bowlers can have this talent.
Yorker Particularly skilled at bowling a yorker, a delivery that bounces at the popping crease, or near the feet of the batsman. Fast, fast medium and medium pace bowlers can have this talent.
Arm Ball Particularly skilled at bowling an arm ball, a delivery bowled by a finger spinner that goes straight on after pitching without turning.
Accumulator When batting, the batsman is more likely than normal to be able to turn what would normally be a dot ball into a single or two runs.
Boundary Hitter When batting, the batsman is able to occassionally turn a delivery that would otherwise be a dot ball into a four or six.